JASON LEONG
[email protected] skype: jasonleongui Morgan Hill, CA Game Industry Experience: 29 yrs UI / Concept Art / Storyboards / Graphic Design BLIND SQUIRREL GAMES 1251 E Dyer Rd #200, Santa Ana, CA 92705 SENIOR UI ARTIST UI mocks, layouts, concepts, 4K art conversion, production assets 07/29/21-present (Undisclosed product) SENIOR UI ARTIST 02/22/21-07/28/21 Sonic Colors Ultimate Action Platform, XboxOne, PS4, Switch, PC Proprietary game engine 10/12/20-02/19/21 Drifters Loot the Galaxy FTP Action team-base shooter, Steam UE4 01/13/20-10/09/20 Mass Effect Remastered Action RPG, XboxOne, PS4, PC UE3 2 BEARS STUDIO FIRST PARTY STUDIO TO HTC AMERICA 590 York St, SF, CA 94110 11/27/18-01/10/20 Sync VR meeting app, HTC Vive & Focus VR, Unity SENIOR UI/UX ARTIST UI wireframe, layouts, storyboards, concepts, production assets CARNIVORE, INC. 96 Jessie Street, 4th Floor, SF, CA 94105 8/20/18-11/26/18 CHQ gaming clans and social app, mobile, Sketch PRINCIPAL USER EXPERIENCE DESIGNER UI design, mocks, handoff to dev and prod team GLU MOBILE, INC. 2 Waters Park Dr Suite 150, San Mateo, CA 94403 3/19/18-7/13/18 Deer Hunter sports sim, mobile, Unity SENIOR UI ARTIST UI design, mocks ZYNGA, INC. 699 8th St, San Francisco, CA 94103 10/16-3/8/17 Mafia Wars mobile, Unity PRINCIPAL EXPERIENCE DESIGNER Came in late in to offload multiple sets of icon libraries for soft-launch 10/13-9/16 Empires & Allies military strategy, mobile, Unity SENIOR UI DESIGNER UI design, mocks, final assets and implementation 9/12/12-9/13 Solstice Arena world's first cross-platform and speed MOBA on mobile, tablet, and desktop devices, Unity SENIOR UI DESIGNER UI mocks, final assets and Implementation A BIT LUCKY 1700 S. Amphlett Blvd, Ste 220, San Mateo, CA 94402 4/11/11-8/12 Lucky Space strategy, Facebook SENIOR UI DESIGNER UI design, mocks, final assets and implementation TRION WORLDS 303 Twin Dolphin Drive, Suite 500 2/23/09-3/25/11 Rift fantasy MMO, PC, Flash/Scaleform pipeline SENIOR UI ARTIST Helped with developing art pipeline. Design, mocks, final assets and implementation ELECTRONIC ARTS, INC. 209 Redwood Shores Parkway 10/08-12/08 Godfather2 Xbox360, PS3, PC, Flash pipeline UI ARTIST Late UI support to help ship the game UI. Final assets and implementation 1/08-9/08 Dead Space Xbox360, PS3, PC, Flash pipeline UI ARTIST Design, mocks, final assets and implementation 10/07-1/08 Catch of the Day Wii - unshipped UI ARTIST Mockups, final assets and implementation 10/06-9/07 The Simpsons Xbox360, PS3, Flash pipeline LEAD UI ARTIST Design, mocks, final assets and implementation 12/05-9/06 Tiger Woods ’07 Xbox360, PS3, Flash pipeline UI ARTIST Design, mocks, final assets and implementation 1/05-10/05 Tiger Woods '06 PS2, Xbox360, Xbox, GC, PC, Flash pipeline UI ARTIST Design, mocks, final assets and implementation MAXIS 2121 N California Blvd Ste 600, Walnut Creek, CA 94596 9/04-12/04 The Sims 2 University (PC) COMPUTER GRAPHICS ARTIST Concept art 9/03-8/04 The Sims 2 (PC) COMPUTER GRAPHICS ARTIST Late UI art support - Made hundreds of icons 6/01-9/03 The Sims Hot Date (PC); The Sims Vacation (PC); The Sims Unleashed (PC); The Sims Superstar (PC); The Sims Makin' Magic (PC) COMPUTER GRAPHICS ARTIST Concept art for characters, environments, and objects; Deliverables for 3D characters (designing, building, weighting, texturing), 3D objects, and all UI (icons, load screens, neighborhood screen) MIDWAY GAMES WEST, INC. 675 Sycamore Dr, Milipitas, CA 95035 10/00-2/01 Various console game pitches ART DIRECTOR Concept art 5/00-9/00 Skins Game Tournament Edition Bar/Arcade 3D character driven golf game ART DIRECTOR Supervision: Coordination with other tournament project teams to produce unifying graphics. Hands on work: UI 4/98-4/00 Skins Game Bar/Arcade 3D character driven golf game ART DIRECTOR Supervision: Seven artists to create real time 3D environments and a cast of 3D characters. Co-designed 2D and 3D art with the associate producer. Hands on work: Concept graphics; texture photographer for characters; full character modeling and texturing; motion capture actor; editing motion capture data; UI; full cabinet art ACCLAIM COIN-OPERATED ENTERTAINMENT, INC. 2593 Coast Avenue, Mountain View, CA 94043 9/97-3/98 Assassins Arcade's first real-time head-to-head gun game - unshipped LEAD ARTIST Supervision: Art direction and scheduling of three artists Hands on work: Background/playfield modeling, animation and texturing; character modeling, texturing, and animation 8/95- 8/97 Vertikill Arcade climbing/fighter - unshipped SENIOR ARTIST Character and background/playfield concepts; character animation; game design contributions TIME WARNER INTERACTIVE / ATARI GAMES CORP. 675 Sycamore Dr, Milipitas, CA 95035 8/94- 7/95 Rage II Arcade fighter ART DIRECTOR (PRE-PRODUCTION) Supervision: (Similar to those mentioned below) Hands on work: (Similar to those mentioned below) 9/92- 7/94 Primal Rage Arcade fighter ART DIRECTOR/CO-CREATOR Supervision: Six in-house artists and four external contract artists Hands on work: Conceptual art; still and animated storyboards; UI; sprite vfx; cabinet graphics; marketing/PR printed materials 2/92-8/93 Cyberstorm Arcade robot fighter ASSOCIATE ANIMATOR Concept art, character design, animation Danger Express Arcade action scroller ASSOCIATE ANIMATOR Post-production animation, clean-up Moto Frenzy Arcade motocross racer ASSOCIATE ANIMATOR Post-production animation, clean-up, background design, end game victory stand design, voice work RELATED EMPLOYMENT 6/88-6/94 Leong Design & Illustration GRAPHIC DESIGN CONTRACTOR 9/90-2/92 SJSU Associated Students Program Board GRAPHIC DESIGNER 6/86-6/88 Japantown Art&Media ACCOUNT MANAGER/GRAPHIC DESIGNER EDUCATION 8/88-12/92 San Jose State University: Graphic Design TOOLS & SKILLS Photoshop CC, Illustrator CC, Adobe XD, After Effect CC, Sketch, Unity, Unreal Editor 3 and 4, graphic design, concept art, story-boarding, and illustration using traditional and digital media. HOBBIES/INTERESTS Metal Gear, Resident Evil; home theater; bad movies; 3D movies; community theater (set design); garage kits; toy collectables; snowboarding; movie soundtracks; guitar REFERENCES UPON REQUEST |